Jadwin's Concentration Conspiracy
(Alteration, Illusion)

Range:  0
Components:  V, S, M
Duration:  Special
Casting Time:  4
Area of Effect:  Special
Saving Throw:  None

By means of this spell, the wizard may transfer the concentration requirement and control ability of any illusion spell to the creature touched. The illusion spell must be cast the next round or this spell is wasted. The creature touched must posses the intelligence to concentrate and thus control the spell. Non-spellcasters and spellcasters who have never cast illusion spells will require practice before they can control the illusion. In addition, creatures of low Intelligence will produce low quality illusions that will be easier to detect and disbelieve. Spell control may only be passed to willing subjects.
The material component is a 200 gp worth gem that is given to the spell's subject by the wizard at the completion of this spell and before the next spell is cast.

